
Constructions and materials Open Studio 1.That'll make your life much easier if you have to change something later on, using a measure or not. Remember to try to not hard-assign any constructions to surfaces where you don't absolutely have to hard-assign but rather try to rely on inheritance (see model_objects#inheritance) by setting them at higher levels first (Building, Building Story, Space Type, etc).You could also use the user script under Extentions/OpenStudio User Scripts/On-Demand Template Generators/Space Type and Construction Set Wizard to add template items like constructions, schedules, and space types.You can then modify the construction's material later on and it'll still work fine. You can create placeholder constructions by assigning any materials to them quickly: what is linked to the surface when you assign a construction is the construction's handle.Then go back to Sketchup to assign these to specific walls.

Long story short, open your model in the OpenStudio Application, create your materials and constructions there. These objects are editable and available in the OpenStudio App itself.Fix issue #1979 where objects being created in Sketchup plugin ended up lacking some required default values, inevitably causing the application to crash on forward translation (OSM -> IDF).Since OpenStudio 1.10.0 (see this commit), the ability to edit many objects was removed from the Sketchup Plugin for two reasons: SketchUp Make for Windows 19.2.222 Download 3D from the ground up 1/3 SketchUp is a great solution for cheap and even free 3D modelling that’s easy to learn.
