

Something apparently happened back then that caused the complex to be abandoned by whoever was using it. From what you can tell, the laboratory complex is apparently a holdover from World War II-you'll see remnants of the war as well as peeling paint throughout the complex.

Other than that the complex is strewn with corpses (also for reasons unknown), nothing is clear to you. ", we think emergence is the future," says Levine.īioShock takes place in a mysterious genetic laboratory. But like the previous games, this one will offer a horror-themed gameplay experience in which what you observe, and what happens to you, will be tempered by your own choices. It's important to note: BioShock is not a sequel to any of the System Shock games, nor does it have any official relation to those games. While System Shock 2 represented what Irrational general manager Ken Levine describes as "a convergence of technology and commercialism" (that game took place on a corporate-sponsored starship), BioShock will instead represent "a convergence of technology and biological life," or more specifically, genetics. What happened to the previous owners of this complex that made them abandon it in the 1940s? And why is the complex being used again? We're pleased to bring you the first official details on BioShock, a new game that will attempt to further the open-ended, emergent gameplay of the previous games by offering even more choices for players to creatively interact with the world around them and to solve the challenges that face them. And Irrational's next game will, in turn, be a "spiritual successor" to System Shock 2. Irrational Games originally conceived of its cult-classic hybrid game System Shock 2 as a "spiritual successor" to the original game.
